Sunghyun Woo

우성현 · Computer Vision Researcher

I am an undergraduate researcher at Dong-A University, working on 3D scene understanding and neural rendering. My current focus is to build practical 3D vision pipelines that connect geometric reasoning with modern generative models.

Current Program

B.S. in Computer Science and Engineering

Lab Position

Undergraduate Researcher

Location

Busan, South Korea

I am currently pursuing a B.S. degree in Computer Science and Engineering at Dong-A University. I work as an undergraduate researcher in computer vision, with a strong interest in geometry-aware learning and realistic scene modeling.

My recent projects are centered on 3D Gaussian Splatting, view-consistent rendering, and practical systems for robust scene understanding. I aim to build research that is both theoretically sound and ready for real-world applications in AR/VR and visual content creation.

Affiliation
Dong-A University
Degree
B.S. in Computer Science and Engineering
Research Scope
3D Vision · Neural Rendering · Computer Graphics
Location
Busan, South Korea

3D Gaussian Splatting

Geometry-aware representations, stability under view changes, and efficient rendering pipelines.

Neural Rendering

Bridging NeRF-style volumetric methods with practical real-time reconstruction settings.

Novel View Synthesis

Improving consistency and realism when generating unseen viewpoints from sparse observations.

Vision + Graphics Systems

End-to-end tools that combine scene understanding, differentiable rendering, and deployment constraints.

  • Paper accepted to IEEE ACCESS: FocusGS

  • Joined the Computer Vision Lab at Dong-A University as an undergraduate researcher.

  • Started B.S. studies in Computer Science and Engineering at Dong-A University.

  • journal 2025

    FocusGS: Focus on Your Target in 3D Gaussian Splatting

    Sunghyun Woo , Co-author A , Co-author B

    IEEE ACCESS

Experience

  1. Undergraduate Researcher

    Computer Vision Lab, Dong-A University

    2024 – Present

    3D Gaussian Splatting, Neural Rendering

Education

  1. B.S. in Computer Science and Engineering

    Dong-A University

    2020 – Present

    Major GPA: update if needed

Core Skills

  • 3D Gaussian Splatting
  • Neural Rendering
  • PyTorch
  • Python
  • OpenCV
  • Research Writing

Open to research collaboration and internship opportunities.

If your team is working on 3D vision, neural rendering, or graphics-driven ML systems, feel free to reach out. I am especially interested in projects that combine research quality with practical deployment.

Contact Details